![]() ![]() Those are the big uses, and the importance of them is roughly in that order. DD's have poor AA, but Fighters have very low health (200-300hp per plane only) and can quickly be burned down even if the enemy DD is just killing time in smoke. ![]() However, if the target being harassed is along your flight path, by all means drop some friendly planes overhead to keep them safe while they reposition.ĥ) Cap Contest: DD's having a face-off in a cap? Make sure your Fighters cover your DD's area, but don't stray too close to the enemy DD. All your planes do is make the CV attack something else for 1 minute. DO NOT WASTE YOUR LIFE FLYING TO THE ENDS OF THE EARTH TO SAVE SOLO TARGETS. Whether it's a solo AA cruiser or a solo DD with no AA to speak of. Dropping Fighters keeps them lit while you circle for attack turns on rocket planes.ģ) Patrolling Smoke: Found a DD and it smoked up? Pop Fighters over the smoke if it's isolated to watch if they break cover once you head elsewhere.Ĥ) Warding a Vulnerable Target: Solo targets are CV food. For those torp-boats with super low aerial detection, you will often over-fly them before you can actually shoot. Got a couple of CVs from lootboxes so I wouldn't mind learning how to use them.ġ) Spotting for the Team: In a low-DD game? Fighters that are dropped close to enemy ships, but outside of AA range can give a good minute of spotting on an unwatched flank.Ģ) Spotting a DD: If a DD keeps their AA off, they can be very hard to attack. I get the button presses, but I'm wondering how you use the fighter strategically.? ![]()
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